Skip to main content

Suggestions for improving acoustic range

When enjoying music or conversations in videos, the range of the sound you can hear is currently determined by the position of the camera. This is visually difficult to understand, as if you move the camera away you can't hear anything at all, and if the camera suddenly gets closer the sound gets louder and surprising. I would like to see this improved so that the range of the sound changes depending on the avatar's position, which is easier to understand visually.

1 comment

Log in to comment and vote

Comments1

  • G

    •

    May 4, 2024

    The counter to this is that when its tied to avatar it makes no sense in first person view. Stepping the avatar sideways can flip the avatars left/right ear by 180deg and completely wreck the audio scape on webbrowser. Is it possible to have the direction of the audio set by the cameras rotation (i.e where im looking) and the distance of the audio set by the avatars position?